The puzzle posed in Magic Paving Stones may or may not be a paradox. It might come down to expectations and definitions. If you don’t have any expectations, or you work out the right answer straight away, then there’s no paradox at all. If there’s a lack of clarity in definitions of key terms, then … well, it’s still a sort of paradox. Alternatively, it might be one of Quines’ “veridical” paradoxes.
The crux of the puzzle is how many extra steps you must make
a monster take in order that it never reaches you. If you can ensure that there is an extra paving
stone inserted between you and the monster for every step it takes then it can
never reach you, so the problem then becomes how many extra paving stones across
the whole range need to appear (at random, as defined in the puzzle) every time
the monster is about to take a step.
It's not 1, as suggested by one respondent (at r/paradoxes). If only one step is added, then, as soon as
the monster takes one step, there is a (possibly very small) chance that any
step that appears (by means of an additional paving stone) will be behind it –
on the other side from you, allowing the monster to get closer to you and thus
increasing the chance that the next paving stone that appears will also be behind
it. That leads, quite quickly, to a
situation in which the monster is bearing down on you steadily and remorselessly
like the antagonist in “It Follows”, but you can’t run!
It's not 2 either, as I have heard suggested. This is, I think, a quite intuitive answer –
there is one paving stone to counteract the step that the monster is about to
take and another to push it further away.
The problem is that there is a vanishingly small, but non-zero chance
that both additional paving stones will appear behind the monster
(at some time after it has taken its first step) and it therefore gets closer
to you. Again, this will increase the
likelihood, in future rounds, that both additional paving stones will appear
behind the monster. Sure, the time taken
for the monster get to you increases, but never is very long time (to paraphrase
Roxette and the Red Hot Chili Peppers).
The other intuitive option, which only seems to be suggested
when I use an actual number of paving stones for the initial path, is to set
the number to equal the number of existing paving stones or number of slots
available. So, say I suggested (as an
example) that you start off with 12 paving stones, it seems intuitive to some
that the answer is either 11 or 12. I
think there is a tendency to think of the slots being filled evenly, but that
was not what was specified in the puzzle.
The likelihood of a paving stone going into any specific slot is equally
distributed across all slots, which does not prevent multiple paving stones
appearing the one slot. Once the monster
has taken one step towards you, there is a possibility that future magic paving
stones will appear behind it and eventually it becomes quite likely that all of
them will, allowing monster to get closer to you and eventually get you.
I wrote a program to simulate this, allowing me to adjust
the total number of rounds, the initial location of the monster, path length
and the preset number of magic paving stones.
As an extreme, I set the monster at paving stone 2 of 2, and then set
the number of magic paving stones to 12.
Then I charted the output:
Note that this is isn’t always
the precise outcome quantitatively, sometimes the number of rounds was at least
eight times that, sometimes as little as half of it. But in every single instance when I ran the
numbers, it turned out that – eventually – the monster gets you.
So, the answer to the puzzle appears to be that you need an
infinite number of paving stones to appear each round in order to prevent the
monster ever getting you.
I don’t think that this is an intuitive answer, nor the
answer that most people will expect. So,
in the soft sense at least, I do think that this is a paradox.
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There’s another sense in which this is a paradox – based on the
vagueness of the term “never”. The
question was posed like this: what is the minimum number
of magic paving stones do you have to preset for activation each
round to ensure that the monster never reaches you?
If I had said “ensure that the monster cannot reach you”,
then perhaps not even an infinite number of magic paving stones would suffice. As soon as we start throwing around infinite
numbers, we must sure accept also the possibility of an infinite number of rounds
– after which the monster does reach you.
The way I think of it is that either the monster gets you, and the game
is over, or there’s another round with an infinitesimal likelihood that that
monster will get slightly closer to you.
If there’s no end of rounds, then the only way it stops when the monster
gets you.
This seems like a weird variation of the Hilbert paradox, which is a
veridical paradox, not because it involves set theory, but because it involves
a conflict of infinites.
In the first round, you effectively put an infinite number
of paving stones between you and the monster. In the second round, you have an
infinite number of paving stones that appear across a range that is infinite,
but split between single paving stone behind the monster (that it just stepped
away from) and the infinite number between you and the monster (noting that it
is a slightly larger infinity, since it is the infinite number of new paving
stones plus the original number of paving stones – let’s call this infinity+). There’s a one over infinity+ likelihood that any
one of the infinite number of paving stones will appear behind the monster, but
there’s the preset and slightly smaller infinite number of them. The likelihood of any one paving stone appearing
behind the monster is infinitesimally small (against what is effectively a 100%
chance of appearing between you and the monster, since infinity/(infinity-1)=0.99999…=1).
But with an infinite number of paving stones appearing – all possibilities no matter
how unlikely will surely be expressed.
Now there are two infinities of paving stones, with some tiny
proportion of them being behind the monster.
With each round another infinite number of paving stones appears, each
with a slightly greater proportion of them appearing behind the monster, but
the monster is still getting further away.
It seems that it is impossible that it will ever reach you. However, if we use any arbitrarily large
number, N, as the number of magic paving stones, we can see that – eventually –
the monster does get you.
Adding one, or two, or any other arbitrarily large number to N doesn’t save
you and there’s no reason to think that that would ever change and, logically, we
could add an arbitrarily large number times an arbitrarily large number and it
would make no difference, so neither should adding infinity. And thus the monster gets you, eventually,
even though it seems quite impossible that it should.
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So, I ask again, is this a known paradox? Or a variation of a known paradox? (Or just silliness when you take it to extremes
and get infinities involved?)
---
It has been pointed out (by u/crescentpieris) that there is a very similar mathematical puzzle that appears paradoxical, thus falling into the soft paradox category – Ant on a Rubber Rope. I do have one more twist to it though, as per the next article.
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